I played the game and well at first I wasn't really sure of what I had to do. It was also confusing to know where the characters are located due to the lack of a MAP, so it feels like playing with luck at the very beginning since you don't really know where you are going out to at first and a zombie could catch you right away.
A small tutorial could help the new players to understand how the controls work. It took me around 5-10 minutes to "kind of" understand the controls system despite it relatively being really simple.
A sound for when you pick a response would be a nice touch too.
Will give a try to the new version too, since I just saw it was updated a couple days ago.
Yes, you did it in the right order. We've actually talked about game control for a long time, but it seems to have been decided that we want players to have only one confirm button (left) and select button (right).
Do you feel that typical RTS control like StarCraft ii will make the control of game more comfortable?
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I played the game and well at first I wasn't really sure of what I had to do. It was also confusing to know where the characters are located due to the lack of a MAP, so it feels like playing with luck at the very beginning since you don't really know where you are going out to at first and a zombie could catch you right away.
A small tutorial could help the new players to understand how the controls work. It took me around 5-10 minutes to "kind of" understand the controls system despite it relatively being really simple.
A sound for when you pick a response would be a nice touch too.
Will give a try to the new version too, since I just saw it was updated a couple days ago.
Thx for the feedback.
Yes, you did it in the right order. We've actually talked about game control for a long time, but it seems to have been decided that we want players to have only one confirm button (left) and select button (right).
Do you feel that typical RTS control like StarCraft ii will make the control of game more comfortable?